![]() #Phantasy star universe clementine download redit Patch#Yeah, when it comes to the Portable games I've been waiting on the English patch for PSP2i to launch (they're still updating the forum thread and working on it). Unless it's Battle Mode, where I can pull all nighters and lose track of time really easily since it can turn into a mentally engrossing game when played against evenly skilled humans. The most fun is had when gaming sessions are held to 60 minutes in PSO. Pretty much how i view Normal mode PSO nowadays, it's too casual for someone like me. I ended up losing interest because there was no pvp mode and it was the same thing over and over after i had gotten a ton of end game gear with not much work needed (heh). I think the mechanics were far more engaging than PSO and it felt like a faster/better paced beat em' up game than PSO. I ended up getting a 360 around 2009/2010 and got into PSU in its last 2 years, so my experience isn't your typical "day one" player's experience. She loved the game and was also a PSO vet from the Dreamcast days. I didn't own a 360 when PSU released since i was taking a gaming break during my time in college, but i did watch my friend play it a lot whenever we used to chill together back in 2006-2008. I'm hoping to god that Clementine does away with some of the stupidity of PSU's crafting system. ![]() It can be just plain ol annoying to deal with. The tradeoff of rare weapons being boards, and grinding to grind so you can get more grind to grind while grinding just made it a complete pain in the ass to play for a lot of people. It's a kind of mixed bag, for a lot of people the combat is much better, the planet travelling was cool, the clothing was really neat, and PA were Really fun to use compared to PSO's normal 3 hit system. The Weapon Grinding system also got completely butchered and has a chance to fail, the tradeoff iirc tho is that grinding actually matters greatly to damage output in PSU. Then you have to hope to god the craft succeeds because it has a chance to fail wasting your materials if I remember right. You had to hunt down a Board, find the materials for it, and craft it in your partner machine that you also have to raise and grind to better it. ![]() Instead of just hunting and getting the rare item, tekking it, and playing with it. ![]() There was a pretty mixed reception if anything.Ī lot of people didn't like Crafting boards (including myself) replacing a lot of rare drops. ![]()
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